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The Benefits and Drawbacks of V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch


V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch: A Comprehensive Review




If you are a 3D artist, designer, or animator, you probably know how important it is to have a powerful and reliable rendering software or plugin for your projects. Rendering is the process of transforming your 3D models, scenes, and animations into realistic or stylized images or videos that can be used for various purposes, such as visualization, presentation, simulation, or entertainment.




V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch



One of the most popular and widely used rendering software or plugins in the industry is V-Ray, developed by Chaos Group. V-Ray is a versatile and flexible rendering solution that can be integrated with various 3D modeling and animation software, such as Autodesk Maya, SketchUp, Rhino, Cinema 4D, Blender, Unreal Engine, and more.


One of the most compatible and powerful combinations of software is V-Ray and Autodesk 3ds Max. 3ds Max is a professional 3D modeling, animation, and rendering software that offers a rich set of tools and features for creating stunning 3D content. With V-Ray integrated into 3ds Max, you can take your 3D projects to the next level with photorealistic or artistic rendering results.


In this article, we will review one of the latest versions of V-Ray for 3ds Max: V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch. We will cover what this patch is, what it does, how to install it, how to use it, what are its pros and cons, how it compares with other versions or alternatives, and finally give our recommendation and rating.


So, if you are interested in learning more about this patch, or if you are looking for a reliable rendering solution for your 3ds Max projects, keep reading this article.


How to install V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch




Before we dive into how to use the patch, let's first see how to install it. Here are the requirements and compatibility, the steps to download and install the patch, and how to activate the license.


Requirements and compatibility




To install and use V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch, you need to have the following requirements:


  • A computer with Windows 7, 8, 8.1, or 10 (64-bit only)



  • A processor with SSE 4.2 support (Intel Pentium IV or higher)



  • A minimum of 4 GB RAM (8 GB or higher recommended)



  • A minimum of 2 GB free disk space (10 GB or higher recommended)



  • A compatible graphics card with at least 1 GB VRAM (NVIDIA CUDA, AMD, or Intel recommended)



  • A monitor with a resolution of at least 1024 x 768 pixels



  • An internet connection for license activation and updates



Additionally, you need to have Autodesk 3ds Max 2019 (64-bit only) installed on your computer. V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch is compatible with 3ds Max versions from 2013 to 2022, but this patch is specifically designed for 3ds Max 2019. If you have a different version of 3ds Max, you may need to download a different patch or update.


Steps to download and install the patch




To download and install V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch, follow these steps:


  • Go to the official website of Chaos Group and create an account or log in if you already have one.



  • Go to the downloads section and find V-Ray for 3ds Max.



  • Select the version that matches your 3ds Max version (in this case, V-Ray Next for 3ds Max 2019).



  • Download the installer file (V-Ray_Next_v4.1002_for_3ds_Max_2019_x64.exe) and save it to your preferred location.



  • Run the installer file as an administrator and follow the instructions on the screen.



  • Select the components that you want to install (V-Ray, V-Ray GPU, V-Ray Standalone, etc.) and the installation path.



  • Wait for the installation to complete and click Finish.



How to activate the license




To activate the license for V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch, follow these steps:


  • Launch 3ds Max and go to the Customize menu.



  • Select Plug-in Manager and make sure that V-Ray is enabled.



  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Click on the License button at the bottom of the dialog box.



  • In the License Server Information dialog box, enter your Chaos Group username and password.



  • Click on Sign In and wait for the license activation to complete.



  • If successful, you will see a message that says "License activated successfully".



How to use V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch




Now that you have installed and activated V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch, you can start using it for your rendering projects. Here are some of the main features and functions that you can use with this patch:


How to access the V-Ray toolbar and menu




The V-Ray toolbar and menu are where you can access most of the V-Ray tools and settings. To access them, follow these steps:


  • Go to the Customize menu and select Show UI.



  • Select Toolbar Layouts and choose Default with Enhanced Menus.



  • You will see a new toolbar at the top of your screen with icons for various V-Ray tools, such as V-Ray Frame Buffer, V-Ray Light Lister, V-Ray Material Editor, etc.



  • You will also see a new menu item called V-Ray next to the Rendering menu. This menu contains options for rendering modes, render elements, scene export, etc.



How to set up the render settings and options




The render settings and options are where you can adjust various parameters that affect the quality and speed of your rendering output. To access them, follow these steps:


  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • On the left side of the dialog box, you will see several tabs for different categories of render settings and options, such as Common, V-Ray, GI, Settings, Camera, Output, etc.



  • Click on each tab to expand or collapse its contents and adjust the parameters according to your needs and preferences.



  • You can also use the Presets drop-down menu at the top of the dialog box to choose from predefined render settings for different scenarios, such as Default, High Quality, Low Quality, Interior, Exterior, etc.



  • You can also save your own custom presets by clicking on the Save Preset button next to the Presets drop-down menu.



How to use the scene intelligence features




The scene intelligence features are some of the new and improved features that V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers. They are designed to analyze your scene and optimize your rendering process automatically. Some of the scene intelligence features are:


  • V-Ray Adaptive Dome Light: This feature automatically adjusts the intensity and quality of your dome light based on the scene geometry and lighting conditions. It also eliminates the need for light portals or skylight portals for interior scenes. To use this feature, follow these steps:




  • Create a V-Ray Dome Light from the Create panel or the V-Ray toolbar.



  • Place it above your scene and adjust its size and orientation.



  • In the Modify panel, enable the Adaptive option under Dome Light Parameters.



  • You can also adjust the Sampling Threshold and Subdivs parameters to control the quality and speed of the adaptive dome light.




  • V-Ray Scene Analyzer: This feature automatically detects and adjusts the exposure and white balance of your scene based on the lighting and materials. It also provides you with a histogram and a color picker for fine-tuning your scene. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Camera tab and enable the Auto Exposure option under Exposure Control.



  • You can also enable the Auto White Balance option under White Balance Control.



  • Click on the Analyze Scene button at the bottom of the tab to launch the V-Ray Scene Analyzer window.



  • In the V-Ray Scene Analyzer window, you can see a histogram of your scene's luminance and color distribution, as well as a color picker for adjusting your white point.




  • V-Ray GPU Bucket Rendering: This feature allows you to use bucket rendering mode with your GPU instead of your CPU. Bucket rendering mode divides your image into smaller regions or buckets that are rendered separately and then combined. This can improve your rendering performance and memory usage. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Enable the Bucket option under Image Sampler.



  • You can also adjust the Bucket Size parameter to change the size of each bucket.




How to use the GPU rendering features




The GPU rendering features are some of the advanced and powerful features that V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers. They allow you to use your graphics card or cards to accelerate your rendering process and achieve faster and more realistic results. Some of the GPU rendering features are:


  • V-Ray GPU Interactive Rendering: This feature allows you to render your scene interactively in the viewport, so you can see the changes and updates in real time. This can help you to adjust your lighting, materials, camera, and other settings more easily and efficiently. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Click on the Start IPR button at the bottom of the tab to start the interactive rendering in the viewport.



  • You can also use the V-Ray IPR toolbar or menu to control the interactive rendering options, such as pause, resume, stop, region render, etc.




  • V-Ray GPU Hybrid Rendering: This feature allows you to use both your CPU and GPU devices to render your scene simultaneously. This can increase your rendering performance and utilize all your available resources. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Click on the Devices button at the bottom of the tab to open the V-Ray GPU Device Selection window.



  • In the V-Ray GPU Device Selection window, enable the Hybrid option under Mode.



  • Select the CPU and GPU devices that you want to use for rendering from the list.




  • V-Ray GPU RTX Support: This feature allows you to use NVIDIA RTX graphics cards to render your scene with ray tracing acceleration. This can improve your rendering quality and speed significantly. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Click on the Devices button at the bottom of the tab to open the V-Ray GPU Device Selection window.



  • In the V-Ray GPU Device Selection window, enable the RTX option under Mode.



  • Select an NVIDIA RTX graphics card from the list.




How to use the denoiser features




The denoiser features are some of the useful and convenient features that V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers. They allow you to reduce the noise or graininess of your rendered images or animations without compromising the quality or detail. This can save you time and resources by reducing the number of samples or render passes needed. Some of the denoiser features are:


  • V-Ray Denoiser: This feature allows you to apply a post-processing denoising filter to your rendered images or animations. It can remove noise from the entire image or from specific render elements, such as diffuse, reflection, refraction, etc. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the V-Ray tab and click on Denoiser.



  • In the Denoiser rollout, enable the Use Denoiser option.



  • Select the denoiser type from the Type drop-down menu. You can choose from V-Ray Denoiser, NVIDIA AI Denoiser, or Intel Open Image Denoise.



  • Adjust the denoiser parameters according to your needs and preferences. You can change the amount, radius, blend amount, etc.



  • If you want to denoise specific render elements, enable the Render Elements option and select the elements that you want to denoise from the list.




  • V-Ray GPU Denoiser: This feature allows you to use your GPU device to accelerate the denoising process. It can also be used for interactive rendering in the viewport. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Click on the Devices button at the bottom of the tab to open the V-Ray GPU Device Selection window.



  • Select a GPU device that supports denoising from the list.



  • Go back to the Render Setup dialog box and go to the V-Ray tab.



  • Click on Denoiser and enable the Use Denoiser option.



  • Select V-Ray GPU Denoiser from the Type drop-down menu.



  • Adjust the denoiser parameters according to your needs and preferences. You can change the amount, radius, blend amount, etc.




How to use the resumable rendering features




The resumable rendering features are some of the handy and time-saving features that V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers. They allow you to pause, resume, or stop your rendering process at any point without losing your progress or quality. This can help you to avoid wasting time or resources if you need to make changes, fix errors, or switch to a different task. Some of the resumable rendering features are:


  • V-Ray Resumable Rendering: This feature allows you to pause and resume your rendering process from the V-Ray Frame Buffer window. It can also save your rendering progress to a file that you can load later. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, enable the Resumable Rendering option.



  • Adjust the resumable rendering parameters according to your needs and preferences. You can change the interval, file name, file path, etc.



  • Start your rendering process as usual.



  • To pause your rendering process, click on the Pause button in the V-Ray Frame Buffer window.



  • To resume your rendering process, click on the Resume button in the V-Ray Frame Buffer window.



  • To stop your rendering process, click on the Stop button in the V-Ray Frame Buffer window.



  • To load your saved rendering progress from a file, click on the Load button in the V-Ray Frame Buffer window and select the file that you want to load.




  • V-Ray GPU Resumable Rendering: This feature allows you to use your GPU device to accelerate the resumable rendering process. It can also be used for interactive rendering in the viewport. To use this feature, follow these steps:




  • Go to the Rendering menu and select Render Setup.



  • In the Render Setup dialog box, select V-Ray as the renderer.



  • Go to the Settings tab and click on Renderer.



  • In the Renderer rollout, select GPU (CUDA) from the Type drop-down menu.



  • Click on the Devices button at the bottom of the tab to open the V-Ray GPU Device Selection window.



  • Select a GPU device that supports resumable rendering from the list.



  • Go back to the Render Setup dialog box and go to the Settings tab.



  • Click on Renderer and enable the Resumable Rendering option.



  • Adjust the resumable rendering parameters according to your needs and preferences. You can change the interval, file name, file path, etc.



  • Start your rendering process as usual.



  • To pause your rendering process, click on the Pause button in the V-Ray Frame Buffer window or the V-Ray IPR toolbar or menu.



  • To resume your rendering process, click on the Resume button in the V-Ray Frame Buffer window or the V-Ray IPR toolbar or menu.



  • To stop your rendering process, click on the Stop button in the V-Ray Frame Buffer window or the V-Ray IPR toolbar or menu.



  • To load your saved rendering progress from a file, click on the Load button in the V-Ray Frame Buffer window and select the file that you want to load.




Pros and cons of V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch




As with any software or plugin, V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch has its pros and cons. Here are some of the main advantages and disadvantages of using this patch:


Pros




  • Faster and more accurate rendering: V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers improved performance and quality for your rendering output. It can render your scenes up to 50% faster than previous versions of V-Ray, thanks to its optimized algorithms, adaptive sampling, scene intelligence, GPU acceleration, and other features. It can also produce more realistic and detailed results, thanks to its enhanced lighting, shading, materials, textures, and other features.



  • Cleaner and smoother sampling: V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers cleaner and smoother sampling for your rendered images or animations. It can reduce the noise or graininess of your output without compromising the quality or detail. It can also handle complex scenes with multiple lights, reflections, refractions, depth of field, motion blur, etc., without producing artifacts or flickering.



  • More production features supported: V-Ray Next v4.1002 for 3ds Max 2019 x64 Patch offers more production features supported for your rendering projects. It can handle large scenes with millions of polygons, proxies, instances, etc., without slowing down your workflow or crashing your system. It can also support various formats and standards for exporting or importing your scenes, such as Alembic, OpenVDB, OpenColorIO, etc.



Easier and smarter workflow: V-Ray Next v4.1002


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